![]() In this case, a picture is worth a thousand words so see the attached images for more info. Is there a way to get an earlier version MacBook Pro 13, macOS 10. For information on the compatibility requirements for Xcode 11.5, see Xcode 11.5 Release Notes. The SDK comes bundled with Xcode 11.5, available from the Mac App Store. Now I tried to load Xcode for my MacBookPro using Catalina and it looks like I can not do it. The macOS 10.15.4 SDK provides support to develop apps for Macs running macOS Catalina 10.15.5. zip instead of the unity-plugin-library.a in the release. Xcode 11.4 requires a Mac running macOS Catalina 10.15.2 or later. Level 1 17 points Is it possible to get XCode for Catalina I used to use Xcode for earlier versions of my Mac, like in Mojave. The latest version of Xcode you can run on Catalina (10.15.4) is Xcode 12.4 and Command Line Tools 12.4. Catalina 10.15.7 which only supports Xcode. This is a bit unrelated, but the way I got around the lack of Xcode 12.5 for UCB with AdMob package (6.0.1) for Unity is to utilize the release iOS source files in the release. To implement and Test this feature on iOS 14.5 devices I tried to update my Xcode and found out that Xcode 12.5 requires a Mac with macOS. ![]() ios xcode macos-catalina ios14 airtag Share. Note, the beta version of XCode is not listed as available for download. I really appreciate the time and support. macOS 10.15: Catalina (Jazz) Octo(Latest: 10.15.7, Security Update 2022-005) macOS 11: Big Sur (GoldenGate) Novem(Latest: 11.7.6) macOS 14: Sonoma (Sunburst. It looks like the latest XCode 12.5 on Catalina does not support iOS 14.5.1 yet. Whereas if it's more in the 3-month range I might just bite the bullet and build locally until 12.5 gets rolled out. This would at least give many of us a general idea of what kind of shifts we should be making to our build pipelines in the meantime.įor example, if it's going to greater than 6 months I would likely figure out an alternate root to get my builds working on UCB Xcode 12.4. Perhaps you can let us know if it's it will be greater than 3 months to 6 months to get 12.5 implemented? I definitely understand not being able to give a specific eta but it would be awesome to know a general timeline. Hey unfortunately, it looks like quite a few libraries are starting to depend on Xcode 12.5 (for example AdMob 6.0.1) otherwise a bitcode error is thrown and thus cloud build becomes useless.
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